Fans fell in love with Aurora from DLC Cyberpunk 2077

The expansion of Phantom Liberty brought several new opportunities to the Cyberpunk 2077, improving game mechanics and giving rise to a new narrative in the Dogtown area. However, the heroine of Aurora Kassel, who forced many players to fall in love with her, was in the spotlight.

Attention, further in the text – spoilers! Read at your own risk

The character appears in a casino where Vi and Solomon Reed must find a common language to continue his investigation. As they say, no one knows if it was a French accent or the ability to flirt, but many were seduced during this communication. Make sure this by watching the video below:

On Reddit, many Internet users talked about how they liked Aurora in Cyberpunk 2077. For this reason, they even propose to send letters to CD Projekt Red with a request that in the future it becomes a romantic option for V.

I know why you all want to start a romantic relationship with "This character". Yes, for God, guys! A little French and you all got on knees weak? Be more honest! And now, if you excuse me, I need to write in the CDPR so that they make a romantic option".

Another fan of the game fell in love with Aurora:

Crazy women get us all. I am a woman, and even I could not escape from the whirlpool. I haven’t gotten under the blow yet, so I’m indifferent.

Recall, Phantom Liberty is an adventure in the genre of Spy thriller with a story about the service of the protagonist in the ranks of the new United States of America until the end of the main story campaign. As one of the central characters of the plot, agent Solomon Reed, whose role is played by actor Idris Elba.

The release of Phantom Liberty took place on September 26 on PC (Steam, GOG, EGS), PS5 and Xbox Series X/S. Addon received high grades from both the press and ordinary players.

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Modder Vampire: The Masquarade – Bloodlines tells how difficult cut content was restored

Modder Wesp5 recently shot several videos about the creation of an unofficial patch, and they are full of wonderful small details, which are even more impressive for what the team of modders managed to achieve. A lot of what they did include the restoration of unused assets found in the game files, including the model "General Lee" from "Dukes of Hazzard", which now stands in the parking lot of the museum, as well as several compositions of the composer Rick Shaffer, which otherwise would remain unheard of.

If the team had to resort to a creative approach, then, as a rule, it was based on a thorough study. Even adding a short track that allows you to happily pass the sewer labyrinth, which is one of the weakest parts of Bloodlines, uses cards based on screenshots from beta version.

The last video is an ideal example, it tells about the creation of a quest "Night in the library". The longest cut quest, restored by an unofficial patch, is based on Brian’s comments Mitsoda from Troika made in an interview, as well as in emails with questions that he remembers him. The quest events take place mainly in the Los Angeles public library, while unused models and textures found in the game files are used, as well as completely new objects based on the photographs taken by the Burgermeister modder, which traveled to Los Angeles to collect reference materials. This is selflessness.

The final of the quest occurs in an underground den, created on the basis of an unused alternative version of one of the plays of the game, and another screenshot from Beta. It has a scene created by the Entenschreck Modder, which restores some unused animations, and even the villain monologue uses a restored voice file that was found in the public domain.

Presumably, this voice file was a workpiece not intended for voicing, and its low quality is one of the reasons that caused disputes about the additions of an unofficial patch at one time. It is currently accepted that the patch is necessary and is an incredible achievement, although you can choose between the version "plus", which adds more, and the basic version containing only error corrections. (GOG publication is supplied with a pre -installed basic version, although outdated, so you should still load the latest version).

Despite the fact that a couple of not quite correct votes have been added to the patch, I recommend this particular patch if you want to get the maximum pleasure from playing Bloodlines today. The latest version can be completely free from our site.

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CITIES: Skylines will receive the final addition of Hotels & Retreats in late May

Paradox Interactive introduced Cits: SkyLines – Hotels & Retreats, the last addition developed by Colossal Order for their cult urban planning game. Paradox also introduced packages for creating the industrial evolution, “Japanese and Queens” railways, noting the latest stops at Cits: Skylines World Tour and offering players wider settings and depth opportunities. Supplement Hotels & Retreats and Content Creator Pack sets will be available on May 23.

CITIES: SkyLines – Hotels & Retreats is a mini-expression that allows players to build luxurious residential buildings and tourist attractions to increase the economy of their city. In expansion, players begin with a small hotel network, and then open more specialized rooms.

The main characteristics of Cits: SkyLines – Hotels & Retreats:

  • Hotel buildings: dormitories, houses, hotels, luxurious resorts. Add a number of hotel buildings with different budgets to your city.
  • Hotel management: Start with one -star hotels and open up new opportunities as the income and popularity of your business grows.
  • Tourist buildings: new buildings will support your hotels: parks, restaurants, playgrounds and cafes.
  • Location: The selection of hotels with a good location will be of paramount importance, since different places will be involved in different tourist groups. We added 5 new maps for your hotels (3 cards in the European style, 1 tropical map and 1 moderate map).

Paradox also announced two radio stations that will be launched along with the expansion and packages of Content Creator Pack on May 23:

  • Piano radio is an ideal radio station for those who love bizarre and elegant piano music. With 16 songs and about an hour of music, your city will rise impeccably at your fingertips!
  • Pop-radio of the 90s: Return to the classics of the 20th century with the “pop music of the 90s”! Enjoy 16 new tracks and almost an hour of music.

Although the sequel is already preparing, Colossal Order intends to continue the overall support of CITies: SkyLines until the end of the year.

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The creators of AI-sound for Phantom Liberty said they may take up the development of voice acting for Baldur’s Gate 3

Today the news has been released about the pretty high-quality AI-sound for Cyberpunk 2077: Phantom Liberty from Redpax. In the comments, many users wondered: will the author be able to do something similar for other games, for example Red Dead Redemption 2 or Baldur’s Gate 3.

It turns out that the authors of the voice acting have already answered this question in December in their Discord channel. According to Redpax, they made voice acting for Phantom Liberty together, writing more than 20 programs for this that helped them in the automation of the process.

When they were asked to do similar voice acting for Baldur’s Gate 3, the author replied that he was not yet sure whether they were ready to take up such a large -scale project. Despite the fact that the neural network is now better trained, and the software is written, the main problem is that the project from Larian is many times more dialogues than in Phantom Liberty.

To create voice acting, they have to rent a GPU-model to generate their voice, which bypass them in a round sum. For example, to create voice acting for Phantom Liberty, Pavel spent about 270 thousand rubles of his own money (and the answer was written at the time of release 0.2 versions of voice acting, for the development of the following versions, the amount most likely increased still)

Pavel said that the exact answer will be taken for Baldur’s Gate 3 he will give in January. If they decide to make AI-sound for the game Larian, then this will definitely not do without opening fees. Nevertheless, it can be assumed that the deadline for the development of such an AI and the amount of fees will be almost certainly lower than in the case of the development of professional dubbing with actors.

For example, the Gamesvoice studio said that it will take about 10 million rubles to create dubbing for RDR 2. Probably for Baldur’s Gate 3, it would be even higher, which automatically puts a cross on creating such a project using professional actors, since such amounts were most likely never gained. What amount is required to rent a GPU -model and whether the guys will take up such a project – it will become clear very soon.

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More than 700 thousand players added Sea of ​​Stars to the list of desired Steam

The developer Sabotage Studio announced that the coming step -by -step Japanese role -playing game Sea of ​​Stars gained impressive 700,000 lists of desires only in the Steam service on the eve of the release of the game at the end of this month.

The Sea of ​​Stars is played by Valer and Zale, two characters who had the same fate – to become warriors of the sun. Each of them uses the power of the Sun and the Moon to use the so -called magic of eclipses to combat the evil alchemist of roach.

In Sea of ​​Stars, players manage a team of six characters. There is also no game in the game "Grind" levels, since the skills of characters are opened in the process of passing the game and do not depend on the number of battles held. When battles take place, players must use their tactical skills to survive and reproduce powerful enemy attacks.

In honor of this event, a new illustration was published, which can be seen below:

It looks interesting, I love RPG games in this style, now I play in the Chrono Trigger style similar in style, though she is Yarpg. But this one can also try, and the system requirements seem to be more or less loyal with 4 GB of RAM. I just have 4 GB in PC.

The drawing reminded me "Dungeon of goodies"

I hope it will not work like with the Chained Echoes, where the sub -cuts of the agenda, and when he was eaten on methacritic, he ran to the administrations and the assessments were deleted.

. Valer and Zale, two characters who fell the same fate – to become warriors of the sun. Each of them uses the power of the Sun and the Moon to use the so -called magic of eclipses to combat the evil alchemist of roach.

This is some kind of banal-nasty and absurdity is some kind of sailor Moon, and then it is indicated "role-playing game", Well, how is the incisions you are serious, because this is not a tough-paradant game, because it is on serious droves) Well then, then the adventures of Kolobok can be safely considered a baiopic! More than once, this was noticed among the Japanese creators (these are games and anime), perhaps there are a lot of them and the noticeable part of this narrative crisis – meaningless pouting of bubbles in a roadside puddle, all raising for a checkmill, for a blush they cover it with gameplay, here we have here All the same, the game in which why you need to play.

I am not against diversity, everyone has their own game, but some can see not so much from the role -playing game.

Only this is not a Japanese role -playing game, this is a parody of a Japanese role -playing game.

Added to the list of desired. This is a separate hokhma. I wish the house on the Cote d’Azur, this does not mean that I will buy it

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For Assassin’s Creed: Syndicate there is a mod that returns the gloomy atmosphere of London to the game

As it turned out, last year a large modification was released quite imperceptibly Assassin’s Creed Victory Project For Assassin’s Creed: Syndicate.

Backstory: during the development of the game, publishing house Ubisoft It was strangely considered that in the failure of her predecessor in the person of Assassin’s Creed: Unity is not only the terrible state of the game on the release, but also the too gloomy tone of the game. After that, the publisher forced the developers of the Assassin’s Creed: Victory developed at that time to change the overall tone of the game – to make London a more color and sunny city, and the plot is less serious, removing the particularly cruel topics of that era. Also, the game was renamed Assassin’s Creed: Syndicate.

It’s not difficult to guess, this modification is trying to transform the game by returning the gloomy atmosphere of London of the Victorian era to it – that is, to make it the same on the long screenshots from the Kotaku publication in 2014.

Judging by the screenshots from the modification – the authors succeeded. The authors changed some game models of the characters, the weather, updated the soundtrack for more gloomy music, suitable for that era, and even "Funny" The dialogs were replaced by the original ones, which Ubisoft for some reason did not remove the game from the files. In addition, more global changes were brought to the modification: now in the game there is only one main character – Jacob.

Unfortunately, the main modification developer said that its development greatly influenced his mental state and he decided to go on an unlimited vacation, having tied with modding games in principle. However, he decided to share his work with other players, even in an unnecessary form. Nevertheless, he would be glad if someone undertook to finish the modification and gives a complete card blanche for it, if there are one.

It is worth noting that the modification allows the user to choose what he needs: whether it is changed weather, soundtrack, model or plot. Thus, even given that the author did not manage to realize everything conceived in terms of returning the plot and gameplay capabilities, this modification is at least useful for users to use its finished part – a changed gloomy atmosphere, character models and soundtracks.

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Train Sim World 4 is announced for PS5, Xbox Series, PS4, Xbox One and PC

Dovetail Games announced Train Sim World 4 for PlayStation 5, Xbox Series, PlayStation 4, Xbox One and PC (Steam, Epic Games Store). She starts on September 26.

Train Sim World 4 will be available in the following publications:

  • Standard (49.99 US dollars / 39.99 pounds / 44.99 euros)
  • Deluxe publication (69.99 US dollars / 52.99 pounds / 64.99 euros)
  • Special publication (109.99 US dollars / 89.99 pounds / 104.99 euros)

All three publications can be pre -ordered with a discount of at least 10 percent on all platforms, while Deluxe and Special Edition provide five days of early access to the game, as well as bonus stickers for the coloring editor. Preliminary Steam orders also include a loaded soundtrack, as well as an additional 15 percent discount of loyalty for users who train SIM World 3.

For passionate fans of Rail and ordinary lovers, the exclusive game Flying Scotsman, included in Deluxe Edition, will bring the legendary name in Train Sim World and give players the opportunity to stretch their legs up the main line of the east coast to the Doncaster, where it was built together with the LNER train. Smooth, high -speed Azuma train. In 2023, the steam locomotive-River celebrated its century, and this is the perfect year in order to sit in a virtual cabin and ride an icon in the game.

On this side of the Atlantic, the capacity of the American diesel can be used at Metrolink F125 from Los Angeles station Union to Lancaster, California. Virtual passengers will ride in modern suburban Rotem wagons in the classic style “Pull Led”. On the way, players learn places, synonyms of films, such as the Los Angeles River, will be able to see the completely new Vista Canyon station (which should open this year) and even participate in Hollywood actions within one of many in-game scripts.

In addition to completely new locomotives, routes and functions, Train Sim World 4 also represents a new country – Austria. Forerlberg high -speed rail line passes through the Alps to the border of Austria and Germany thanks to the National Operator öbb and its electric train 4024 Talent, with the possibility of the release of additional Austrian content later in the future.

Adding a free regime and photographs in themselves are huge functions that will appear in the game. Free Roam will give players the opportunity to play in the sandbox mode, creating trains and setting routes, while Photo Mode will suspend living action to install angles and filters for perfect frames of railway workers. The tactile sensations of the controller, the revised assessment and further graphic improvements of lighting and weather are also part of the release, and the popular creative tools of Livery Designer and Scenario Planner will undergo major repairs.

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Players have found a way to launch a network mode of Mortal Kombat 1 in Russia

Today will be a full release of Mortal Kombat 1 from Netherrealm Studios. Due to technical restrictions, domestic gamers lost the impressive part of the content of the new fighting. As it turned out, in Mortal Kombat 1 network mode is blocked for players from UK and Belarus. It seems that the developers do not plan to remove restrictions, but they have already found a working solution to the problem on the network.

It is reported that the restriction in fighting is made quite primitively. If you experience problems with the Mortal Kombat 1 servers, you can use the available VPN, but the quality of the connection will be extremely low. Instead, players recommend changing DNS parameters, which is very easy to make on the PS5 console:

  • Open the main console settings and go to the section "Net"
  • Choose a item "Install the Internet connection"
  • Choose your connection and call "Additional settings" Through the menu "Options".
  • Find the item "DNS settings" And set the parameter "Manually", By introducing the following data:
  • Main server: 176.99.eleven.77
  • Additional server: 80.78.247.254

You can also try to change the DNS on Xbox consoles and PC. This setting allows you to automatically connect to Mortal Kombat 1 servers and opens access to network modes for players from UK and Belarus. As users note, with standard DNS, the stability of the connection remains good, so playing network matches will be comfortable.

Humiliate, crawl, still stick their grandmas to those who openly say that they do not need money from them. Disgrace

This is not up to money- while their sticks are already bend the leaks (financial) start, the bonds will not be saved soon.

It is strange that you are not a fuck*r.

I agree completely. These hamsters are so wretched, ugh.

I wonder if something similar will happen to GTA 6, then what will happen? They simply will not play it because they don’t want to humiliate themselves?

If the publisher does not want my money, I will not force him – I will bring it to those who will be loyal. Xs what kind of GTA 6 is there, after SA I did not play any.

How good it is for me by FIGs to these network functions, the campaign has passed and the norms, I am waiting for the DLC PRPO ADU and the renewal in the cyberpunk with DLC, in FIG this online slag all.

It seems to be covered this bench, after entering the game, a few seconds in a few seconds, an error occurred again

The main thing to endure! And there will be a new way. The main thing is torture.. and do not forget to buy it again for 6k through the left stores.

How did you find a way to buy a game in UK .

Well, for sure, on a Kazakh account, as an option to buy as a gift for the main or right on it, now the only way games are bought mainly. Well, damn how much time has passed, did anyone really have learned to buy the game.

Of course, I apologize, and the fuck was to make the servers on the beta test of the English Federation and the Republic of Belarus, and then block, like a joke? byte from Netherrealm or how?

Players who gave 6-8k now at least they can play and their money will not fly to the pipe. And there will be a memo for the future, they will think twice whether to buy games from this company

It will not be like they smeared there and smear on.

Pre -orders will not allow you to lie, as many threatened not to do this and that we see, they continue to pretend

Those threatened by those who did not do them anyway. Shit in comments for the sake of srach and self -affirmation. Now exactly the same thing is happening) The little man is pouring on top of all who bought the game and seeks ways to play not because he is so fundamental, but all around are stupid people, but because he just wants attention and tries to show what he is non -tacuacuac) in mouth e*Al this policy) After all, even if someone were an ardent patriot, but at the same time living at the border and loving MK, few began to impose such views and not buy/play in MK)

Made a pre -order a month ago on Paid.Ru, returning money is not a reason, I did not think that they would block online, now I would not buy, knowing this. But nothing, now we will know. We cross out the company Netherrealm to constant, from the rest we take, if only everything is fine after the exit.

P.S. Drooling and snot still wipes off my face))) The spit is delicious)

Not Netherrealm, but all games from WB Games

Who is to blame for you that you bought a game from the huckster.

He complains just to complain and cut down plusiks, and if I bought the game not from the huckster, he could return.

The error is always issued uselessly

It does not give an error if you do not edit the parameters of the IP via Windows proposal, and directly by the old fashioned way to the network adapter. Go to the option "Setting up the parameters of the adapter" And there change DNS manually. IPV4. Everything works, but the game is not worth the candle. I made a refanda.

In the last screening, you change the position in manually, drive the addresses of DNS and you will be happy.

PS The main thing is not to forget, played the game, turn on the automatic addresses from the provider. In no case do not drive passwords and logins in the browser or somewhere else to enter various applications, etc. Using these DNS.

The method of bypass was not long in coming.

"All outplayed. All destroyed".

And in the Crimea we’ve been so getting amazed for 10 years) I always do this when I connect to the EA games

Why are so simple players annoyed you or crossed the road that you hit the hostages, not terrorists? I always supported licensed games, appreciated the work of the developers, but at some point I realized that these slippery comrades should not pay a cent! Now torrent and only torrent!

Yeah, especially when the game is tied online, see you on the torrent

let them swear with Uncle Vova- yeah

Torrentopteks at any opportunity:

I never played Mortal Kombat on Online! 2 gamepad, 2 people and without any online

A direct way like Xbox when he turned into a brick, those that were released after March 22, it was necessary to prescribe the DNS.

But for sorcea this method is not suitable?

and that the witch is blocked, in Steam? what parts?

Interestingly, in a license agreement. I am not strong in jurisprudence, but this is such a deception of the consumer, not? Or how? Well, this whole story with connecting.

In blocked countries – the game is not sold.

And, for sure. Well, further "what if" no sense to unwind)

not everything can be issued a server error or normal, full working

They treat us like this, but still stand on the knees with shame

Ril, it works. Just do not trumpet, otherwise the farners will cover

"Technical restrictions"))) This is what it is called

I do not understand people who feed the development of money when developers against English citizens go. If the developers closed the access of their game in UK, let them go far away. And those developers who release games with Russification and do not close access in UK, you can still think to buy games from them or not. Personally, I do not buy games from those who have packed the games in UK. And make all sorts of rounds to buy, in the coffin I saw it. There are many games that can be played without dancing with a tambourine. Closed access in UK of some games. Be above this, do not feed such money.

On the one hand, you are right, our players buy what they do not want to sell them, but I understand those players who buy, they just want to play certain games and all find ways to do it, someone buys different cunning ones in ways, and someone is shaking with torrents, players are not worried about politics at all, people buy various drinks at high prices that they do not officially sell in UK, and this is even though some companies have left, but remained, that is, simply We renamed their drinks, the manufacturer is the same, but people are ready to overpay a double price for the familiar label, what can we say about the players who are real fans of the game series. Players are approaching this issue, unlike developers without any policy. But as for politics, despite the abundance of the sanctions of the US introduced against UK, UK continues to sell US Uranus, moreover, in more than earlier than earlier. and accepts radioactive waste from Europe. That is, all that they need from UK, UK sells it, and allows you to use its territory as a dump of radioactive waste. But this is not all, from cheap English oil, fuel is made for military equipment of the Ukrainian army. Compared to all this, your complaints about English and Belarusian players who are looking for ways to buy games that they do not want to sell, look really ridiculous.

Why did I immediately know what the news about even before going to it?

And on the contrary, I love such news – I love to see these tears of these, which is hidden on the face, and they all follow the addition!))

It’s only a shame that such creatures will not even wise, but these are their problems;)

The way to tolerate and buy was not long in coming.

– in Mortal Kombat 1 network mode is blocked for.

What a pity, even does not reach Quitality)

Why, plots in fighting winging can only like 5-8 years.

Do not attribute your tastes to others., Everyone has different

Here are the stupid why to post it in the net if the outburst they find out and cover why, this is generally quieter and below the grass to sit in a rag to be silent, since it is not a long time left on the network

but how to convey it to you? Send by SMS?

or can be a letter by mail by mail?

You can create the server of the DS and there to create an info at least it will be without rogue, who will find out if a private server

They will cover that? Change of DNS? Grandfather, where did you go?

There is nothing "Bespaley". Anyway, someone will merge the info. It makes no sense to sit in a rag below the grass. This is silly.

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The Bridge Curse psychological horror: Road to Salvation will appear on consoles on August 30

Независимый разработчик и издатель Eastasiasoft Limited в партнерстве с Softstar Entertainment сегодня объявили о том, что их азиатский кинематографический хоррор The Bridge Curse: Road to Salvation выйдет на платформах Nintendo Switch, PlayStation и Xbox 30 августа. The game will also receive a physical release for the PlayStation 5 and Nintendo Switch.

Immerse yourself in The Bridge Curse: Road to Salvation, an exciting narrative horror-game, represented through the prism of a cinematic-type of first-person. In this atmospheric adventure action movie, players explore the events associated with one of the most famous supernatural incidents in Taiwan, the terrible horror, the action of which takes place at the University of Tunhu. When six brave college students decide to resist the sinister urban legend of the female ghost, they arouse a curse that no one knows how to destroy.

As the game is playing, your ally will be strategic secrecy, which will help you avoid the claws of the vengeful ghost and collect together a confusing puzzle, in which the key to salvation is located.

The Bridge Curse: Road to Salvation is a first -person psychological horror, inspired by the Taiwanese horror film “Curse of the bridge”. This adaptation revolves around six university friends who challenge a well -known city legend and ultimately awaken a curse that none of them knows how to remove. The player must take turns taking the role of these friends and help them find a way to survive the night when they are pursued by an vengeful ghost.

Players will need to act secretly in order to slip away from the evil ghost, which is walking along their trace while they collect the secret of the curse together and find the way out of the campus. The Bridge Curse: Road to Salvation offers tense actions, elements of the puzzle, exciting research, the narrative of cinematic quality and advanced graphic design, complemented by new English voiced, created by EastasiaSoft.

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For the release version of Baldur’s Gate 3, the first hotfix came out

As promised by Sven Vinka, the grandiose role -playing game Baldur’s Gate 3 received its first hotfix after leaving early access. Today’s update eliminates several failures, errors and much more. Its size is 210 MB and after it the number of the game version will no longer be displayed with dialogs.

Hi all! Congratulations on the day of starting the game after bg3! Thank you so much for all the love and support that you provided Baldur’s Gate 3. It was unrealistic – finally starting this game after six years of development, and an incredible honor to observe how many of you play and discover what the team created. We hope that BG3 will delight you for many more months and even years. We read your messages about the problems with preserving the game and found the culprit – our cross -senches. Given that this function will become useful only on September 6, when the version for the PlayStation 5 (and not only) is released, we decided to turn it off for now to solve the problem in the near future. You will not notice anything in the game, and saving in Steam Cloud will not be affected by this change.

Drolls and locks

  • Fixed the possibility of getting stuck in a dialogue in the first clash with the main boss.
  • Fixed a rare problem when the state of the player’s character was not updated properly after death.
  • Fixed a bug associated with one of the cinematographic dialogues of Astarion in the endgopile.
  • Fixed a bug that arose when loading an old saved game during Last Light.
  • Fixed a mistake that could occur when using a device for reading the brain in the colony.
  • Fixed a problem due to which it was possible to get stuck on the download screen when loading the saved game after death.
  • Fixed blocking when creating a character that did not allow to move forward if Tifling Zariel was chosen as the Guardian.
  • Fixed a potential failure caused by a lighting system.
  • Added error message preventing failures caused by mods when starting the game.
  • Larian Account cross-preservation was temporarily disconnected to solve the problem blocking and saving. Cross-saving in Steam is not affected.
  • Fixed failure when starting the game using Steam API.
  • Fixed a failure that could occur with a quick loading of the game, when a container or corpse was open to plunder.
  • Fixed a failure that could happen if an object unlocked a spell for a game object without stats.
  • Fixed a mistake that could arise when changing a race or class when creating a character.
  • Possible malfunctions when closing screens, for example, the options menu or when the dialogue is closed, corrected.
  • Fixed a potential error when the enemy tried to use the motivator during the battle in the foundry of a steel pattern.
  • Fixed the lock that arose when choosing an attack on the emperor during the dialogue after you got to his side.
  • Fixed failure in Physx.

Multiplayer

  • Players will now correctly join cinematographic dialogues requiring the presence of all players, if they had listened to them earlier.
  • Fixed a problem due to which players could listen to private dialogs using the context menu.
  • Fixed a problem due to which the players stuck and could not join the dialogue if someone else is already involved in it.
  • Fixed hair physics in drow and elves of male strong physique.
  • Fixed a mistake due to which phase spiders missed their move in battle if they stood on a destroyed web.
  • Fixed the problem with the cast of cubes, when a second attempt could lead to failure if you used bonuses and click very quickly.
  • Duplicate spells are no longer displayed on the hot panels of the followers, and their radial menu is no longer tuned. (It is important to note that followers are not partners or full -fledged party members).
  • Fixed randomization of Dark Urge when creating a character for neutral dragonorbods.
  • Fixed a problem due to which it was impossible to interact with Viters in one of the locations of the camp.

User interface

  • Fixed problems in cinematic dialogs when listening.
  • Fixed a mistake due to which the models of the characters of half-rings, dragonor-row and semi-Elf were incorrectly updated when removing armor in the characters table.
  • Fixed some problems with prepared spells during Level Up during multi -classification.
  • Hidden version number in dialogs.
  • Fixed display of splitz-kinematographer with garbage when sample.

Audio

  • Fixed sound problems associated with grunts, screams and moans in the gameplay and cinema.
  • Fixed line breaking up when talking with Restless Mikonid in Underdark.
  • The clicking sound is eliminated during the credits.
  • Fixed sound levels in dialogue with Mayrina in the lower city.

Engine

  • Fixed a mistake led to the appearance of textures of bright neon colors.
  • Fixed the problem with the separation of the screen, due to which the characters remained invisible after the end of the dialogue.
  • Fixed error ratio of the parties with active FSR in separate screen mode.
  • Fixed the absence of renewal of surface texture parts when the Texture Detail parameter changes in the game videos.
  • The characters’ gaze is corrected in the wrong direction in the dialogue with Mizor.
  • Fixed the turn of the emperor back in the Kinematographic stage of the endgus.
  • Fixed the problem with the camera in a deep company.
  • Fixed problems with the camera and lighting of a strange bull in Last Light.
  • Fixed an empty screen in the cinematic scene when you put on one of the masks of Aunt Ethel.
  • The scene of the scene of the Nautiloid is now reproduced, even if your avatar is dead, and instead of it, the companion took advantage.
  • Fixed the problem of cutting characters in a cinematic dialog in the colony.
  • Fixed the jumping out of the Avatar head in a dialog in the colony.
  • Fixed the disappearance of Casador’s staff in a cinematic dialogue.
  • Fixed a camera that is too close to the wolf.
  • Fixed the jumping out of the head of Lae’zel in a dialogue with V vasation.
  • Fixed the cutting of Orin and her victims into the altar.
  • Fixed camera blocking in a dialogue with Lankbag and Laridda.
  • Fixed the disappearance of the partners the next morning after the dark impulse goes into a certain impulse.
  • Fixed problems with lighting in the scene with Z’elll in Moonrise Towers.
  • Correcting Araj’s hands corrected when talking with her in the lower city.
  • Fixed that some companions were visible in the background of dialogs where they should not be.
  • Fixed up the stood of the corpse of Keterik in non -working pose.
  • Fixed camera blocking in a dialogue with cannibals in the village of Blyitehead.
  • Refracted Rafael’s jump out during dialogue with Orton.
  • Fixed problems with the camera, sound and movement of the character in the dialogue with the amulet of the monk.
  • Fixed a muddy animation in a cinematic dialogue with a brewer.
  • Fixed a cliff of a semi-mercenary when talking with pale-faced in "Freight Freiggo".
  • Correcting Halfling’s Cutting Cutting Dark Urge when lying.
  • Fixed problems with lighting in the endgilic cinema.
  • Fixed trembling and jumping out the hands of Jaheira in the dialogue in the lower city.
  • Repeating animation on the underwater apparatus fixed.
  • Vile’s wrong gaze was corrected when recruiting.
  • Added a reaction to the face of the player’s character when talking with a will in Last Light.
  • Fixed a cliff between the two zilots of the Absolute in the colony.
  • Fixed problems with the popping of Casador in several dialogs with astarion.
  • Fixed some problems with the location of the characters, animation and cameras in the final Katszen.

Baldur’s Gate 3 is a large -scale role -playing game with the creators of the Divinity series: Original Sin. Larian announced the postponement of the release date of the version for the PC for a month in advance, from August 31 to August 3 to avoid a collision with Bethesda Starfield in early September. The version for PlayStation 5, meanwhile, is slightly delayed until September 6, and the versions for Xbox Series X and S are left without the release date (more about the delay of Baldur’s Gate 3 on Xbox here).

In an interview, Winka said that, according to the developers, the standard passage of Baldur’s Gate 3 takes from 75 to 100 hours. However, players who want "to do everything", should count on doubling this figure.

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