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Starfield was ahead of Baldur’s Gate 3 by the number of hours spent in the game

Starfield went around Baldur’s Gate 3 by the number of hours of the hours: as of December 20, the Bethesda game scored 534.824 million hours, and RPG from Larian Studios – 452.557 million hours as of December 6.

On the one hand, Baldur’s Gate 3 came out of early access to the PC in August last year, and on the other, on PS5 and Xbox Series X | S, so it had more time to gain so many hours.

On the other hand, Game Pass subscribers can access Starfield on Xbox and PC without an additional fee, and this factor undoubtedly significantly influenced the spread of the game.

Comparison of the number of hours spent at Starfield and Baldur’s Gate 3, which appeared on Twitter, is intended not so much to belittle the exceptional quality of the role -playing game from Larian Studios, but to correct the opinion from Bethesda did not live up to expectations in terms of involvement.

What is the share of these hours to load and stick in the construction of Pepelats.

What share of the clock has gone to the running around empty planets)

well, the statistics of the BG3 have been taken from December 6th T.e. With a difference of 14 days.Nobody paid attention to this

So Starfield went 3 weeks later than Baldura. Everything is honestly. Even in time 1 week in favor of Baldura. If the dates were the same, then the gap would be even more

And the game was still not opened and did not open.

It’s like the new season of the series about Todd:
Season 1 – In it, Todd repents of an amazing space game
Season 2 – In it, Todd says that everything is ok, you just do not need to play antediluvian PC
Season 3 – "Agents" Mr. Howard explains how to play the game correctly
Season 4 – it will be revealed now
Season 5 – and I have more than yours! And you all look – I have more than he!

Season 6 – Coming Soon
We will see

There should be the first point, forgery of publishers’ ratings, this masterpiece.

Aaaaaa, damn it, for sure, it completely flew out of my head, the rest was just so bright)

And now, attention, the question: how "The disappointment of the year" Could get ahead "The game of the year" In the main watch? The answer of course no one will give.

In Starfield, a bunch of people in the resources is picking, they really worked hard over the engine, here are the possibilities in physics, multi -level, study much more compared to 4 follaut of space and enemies at once, etc.D. But in the plot itself, this is not used in any way, a point about large spaces because of a pile of short missions with rechargeing generally looks like thick trolling.The normal editor would have been released quickly so that the players themselves are stuck, since the scriptwriters in large companies have forgotten how to work because of all their strikes.

The plot of the plot of the gazebo always had

Yeah, and therefore, the movement in a small town between its parts goes with hunkers, while in F4 there was 1 big world at once

It seems that it was worth commenting to write less. I talked about this, even though they improved the engine, this is not in the game, which is very stupid, and they set it up for ourselves.

I read the wrong one, I’m sorry

So who argues then. True, maybe statistics did not take into account the time for the bootable ones, as well as numerous falsestarts. Yes, and lovers of crackers who adorn the ships for intricate patterns for days – they contributed to their contribution.

There are a lot of them, but they will take 2-3 seconds by force, if on fast SSD. In total per hour, it can be gained from the strength of a minute 3-4.

There is a common statistics on, including PS5 and Xbox Series X | S then, not everyone may follow Todd’s advice.

Right now they will explain to you that these people who on average play the Starfield on average than in the BG3 should not enjoy the game, and there will also be the next stupid jokes about the opening.

Rather, the Starfield fans will be initially stupid allegedly the statements of their opponents in order to indicatively refute them. Would have changed the methods or it doesn’t work out otherwise?

Maybe ahead. The only question is what these watches were spent on. In Star Faile, 70% of the time is shuffling according to empty planets through loading, another 20% are dull conversations, and only 10% is something relatively interesting.

I am sure of loading after a disastrous throw of the cube from the BG3 players took no less time than to load the Starfield, although this in no case justifies the craft from the gazebo.

Well this is a frank lie . In Starfield, 90% of the time takes quests. Of these, 60 percent are dialogs, and 40 percent is the action. Walking, grind and similar things from the force of 10 percent from all the time in the game occupy, and the loads are incredibly short, seconds 3-4, especially compared to BG3, where you can sit from 30 to 60 seconds on the download screen, so In general, the distribution of time for content in Starfield is very good, unless of course the player himself decided not to do all this, but simply to walk on the planets, but this is already purely his choice.

Kek, since I am a thrush of conservations and I want it to be how I want it, then in the BG3 for me a much larger boot simulator than all the gazebos games combined 🙂

Well, this is your choice, you can pass without constant downloads, even introduced a new mode, with 1 preservation. And the Starfid does not give you a choice

People play differently-and the videos, how people are sticking for hours in the assembly-border of the ship in the constructor. Who gave you the right to determine what is a lie and what is characteristic of everyone? The crown of the great fan of Starfield? Remove, it can be restored and the brain will not starve.

And the loads are incredibly short, seconds 3-4, especially compared to BG3, where you can sit from 30 to 60 seconds on the download screen after Faile

How often do you download the boot in the BG3? If you have loading due to stupid decisions or actions in battle that you have to replay, this is not the fault of the game. In the BG3 I do not need to see 3-4 loads for the simplest mission.

Short dialogue/quest started – loading – on a ship – loading – space – loading the planet – going to buildings, fighting – building – building, battle in the building, quest action – loading – loading – space – load – to the building – loading – loading – Short dialogue/quest is over.

As I understand it, this example is all the time to fulfill the quest? Which is performed in two dialogs, battles around and inside the building on the planet. The rest is the movement and load that you have "only 10%".

For example, land a kilometer from the point of interest and walk to it, without any additional actions and points of interest. Very interesting distribution of time or "How to give marketers the opportunity to declare long hours to pass the campaign with a minimum of content"?

And you imagine that 10 times less players in the game than in BG3. And all these people play and play, look for the same content))) hahahah

Where is the guarantee of the reality of these numbers. Who collected, with which platform? Maybe this comparison is only with boxing where BG 3 only a month ago appeared

Well, apparently the players were waiting for Starfield to open. After 100 hours or even 200, suddenly it turned out that there was nothing to reveal, so that the game was thrown, cursing the aimlessly spent clock.

= we have 6 million players on the Xbox, and as you thought?=

They are tied with a chain to the monitor TV simply.

And the Boyars PC at any time can abandon Klava 🙂

HAH project on which they spent $ 400 million won a number of hours from a project with a budget of $ 10 million-so it needs to be invested 40 times more and a wiping with a margin of 20% of the number of hours!))))

It is strange when Starfield Trash, and the BD3 masterpiece and the game of the year

As of December 20, the game from Bethesda gained 534.824 million hours, and RPG from Larian Studios – 452.557 million hours as of December 6th.

And it is weak to conduct statistics from the same day, and not with a difference of 14 days?

Only a bald "I went out" From early access, before Starfield came out. An approximate difference of 16 days, it levels the difference, and even gives a head.

They say that they are still looking for content there.

screaming as such a gomno can get ahead of something .

Who needs this pissed BG3. Downloaded the pirate for the sake of curiosity, to see what so many yokes. Enough for half an hour. Some kind of fucking. Times have come of course. How this slag by the game of the year became not clear.

Penetrated casuals. Where the world rolls.

Kazualov?) I go to Arma, Daisy, Spacebor 2, Elit. This is just bg3 slag casual.

Penettled the whiners who are forever unhappy with everyone. Lord, where the world rolls ..

So it works today. The game mass for the most part simply did not have any of the brain and their opinion. They said the Starfield is watered – watering, even those who have not seen the game in the eyes. They said to lick the bg3 point – they lick, even those who play such and will not be for money. Anchose’s own opinion – Oxymoron. For anchous, reviewers and blagers decide.

Starfield played herself in the herself to get ahead of Baldurs Gay for 1 hour and received a Ban Permach in Steam for this)

By the number of hours spent in the game

Given the number of downloads in the game, not surprising

))))) Funny comparison. Any schoolboy can drive in Starfield, but BG Brains are better needed))) Baldurs still have their own fans who are not playing a similar game on the first day, they drive a lot and study the world of the game thoroughly and thoroughly study it.

I would say the other way around. The threshold of entering Baldurs is easier than in Starfield. Starfield is too complicated.

Well, how would BG – an elementary game. There is nothing complicated at all. All battles easily pass without magic, spells and so on, stupid wars and archers. Just score everyone in a row. And this is in average complexity.

I would not say so, relatively bg is chess, and Starfield – checkers. The threshold of entry in the beginning can be extremely light, and the game itself after entering can be very difficult. Starfield is very similar to the usual shooter with a small amount of action, where it is not clear that it is necessary to make complex decisions.

You take a child and give them both games to play, I’m sure 99.9999% that it will be noticeably easier to master the Starfield than BG. Something I did not see in BG how I ran with one weapon and demolished everyone in a row like in Starfield. The player has a team of characters, different spells that often have to combine, the player has a whole selection of decision -making in certain situations that greatly change the path of the game.

Are you kidding? You are real – played this game? seriously?

In what battle is it, you need to think there?

Although Stop, in one battle, it was still necessary to think, and even then not in terms of strategy, but in how to defeat the enemy who does not receive damage. (I’m talking about golem and lava)

Everything, and all other opponents are stupidly clogged, and very easy. Yes even a golem and then in fact he scored manually.

I played the war (my Persian), priestess (elf), warrior or berserker, I will definitely not (fiery girl) and gitnian, which is also a warrior.

And just scored them all, absolutely all. I even filled a whole crowd in the center of the goblin camp. I don’t remember exactly, but I seemed to fight at once with more than 15 opponents, including goblins, people and even troll.

And he did not use magic at all. Did not even use spells (scrolls).

And all because they do not need. And without this, everything is easy. That’s real – easy.

In this game, the clumsy only the beginning, when you do not understand how the game works, for which the developers are a fat minus, since they did not think to make training, but the joke is that this game turned out to be quite simple, especially the fighting.

People just waited for loading and tried to understand [*why*] where are they six or three

Searched overdue. The result was hanging)

These long dialogs have already killed my desire to play too role -playing games many times

Starfield will survive this craft and will play for many years

Who, employees of the gazebo?

Model. As soon as the full support of mods of mods will come out the content of 18+ as with Skyrim.

With Skyrim in Starfield, only a general engine. Skyrim has a primitive plot, simple dialogs, a simple fighter (which is in Starfield, the plot is simple, the dialogs are also primitive). Good and logical pumping tied to the use of skill for its growth. A large number of quests, and the majority are manually worked out, not generated by the same type, but single, tied to a particular area or characters, many – very high -quality and interesting – like a funny quest with Sheogorat and drinking "marriage" on Karge or "detective" Windhalm murder quest.

But the main plus that Skyrim, that Fallout 4 is manually worked out, saturated with events, activities or simply understandable "scenes" (like a dead guard in Riften, with a note that makes it clear what exactly and why happened here) the world. The world in which after passing the plot to the gray -turned and getting the opportunity to teach screams, you can put a bolt on the plot with a clear conscience and just travel around the world, by principle "I see some buildings there, I need to see what is there" and having reached there (and this is not kilometers of the Starfield’s empty planets, the distance between points of interest is much smaller and even in Skyrim, there are initially horses) you will certainly find something, often – a quest, and "unique". The same story with Follych 4, where it is quite possible to score a bolt on a throne and go to any other side from Concord, gain resources, perform quests or simply study the world around, pump and only then come to the throne already in your own power armor with your own, pumped by a minigan, and then take the settlers to a long -built settlement with their own population, with excess water, food and protection.

And here "failure" Starfield. With the same "familiar to the gazebo" mediocre plot, primitive dialogues (in which even the result "negotiations" It does not depend on the choice of the right conversation of the option, but only on the pumping of the belief), he lost the main plus of Skyrim/Follout – a saturated world, which was replaced by thousands of empty planets, even the path to them is spoiled by loading and lack of vehicles. And in order to achieve the only point of interest, a kilometer from the landing point, this kilometer must certainly be stolen with legs – while in previous games, this kilometer accounted for at least 3-4 points of interest and the world was not around a monotonously empty. And this cardinal minus, which IMHO caused the failure of the game, cannot be fixed with modes – Because modern ones are not gods, to process the procedural generation so that the world created by it is much more interesting and satisfactory for a lot of events is the task for a large team of highly paid developers and a lot of time, and not for enthusiasts working for interest. And without this world, cling to modes on the current empty world – why? Fashion could be introduced into the world of Skyrim, even Middle -earth Tolkien, at least pink pony, because the basis in the form of an interesting world was, and the superstructure can be changed to your own, even perverted taste. And to the point of the dummy even introduce the same nu modes if the game remains a dummy? In addition, people for some reason forget that even elementary graphics level has grown strongly – and the creation of their own objects in the game requires much more time and effort costs.

Damn, well, let’s still by the number of assholes in the game will compare games.

It seems that at least some news (even from the finger) about BG3 ended at all, and began to post such a thing about Starfield? For what? )))

The game has enough minuses, but it cannot be said that the game is a complete failure in the spirit of Cyberbag on the release.

On the PC and Cyberpank was not a failure. Went on a release with comfort and without critical bugs

He is now a failure

The bugs were with the patch of the first day.There weren’t any further

Cyberpank disappointed that much of the declared in the game was absent – but the game was quite playable and had bright sides, along with problematic. Bright sides of Starfield – shipbuilding and partly upgrades of equipment. And this is clearly not enough to talk about "Lack of failure", since Starfield’s slogan can be called "This game is not about this – but about what exactly the game, no one knows".

Do not carry more, indicate the data of the dude that posted this "comparison".

Well, there’s nothing strange, there is nothing in Baldurs except Hype, a cheap game with a look from above, and Starfield, although a little disappointed, is still one of the top games.

Well, step by step, it’s like a game of chess, and people play the chess directly in chess))

So I have nothing against it, a normal game for my niche, but this is a still low-budget game with a look from above, and it is advertised for the past half years as the best game of a decade . . .

Just like Ufo, everything was stripped and praised and praised, and then another game came out and all forgot at once that there is such a UFO game))

And besides the fact that huge amounts were also at Starfield and the fact that the developers rolled out a ton of carpet excitements against claims to the final product, Starfield has other advantages? By what other parameter he is top game? Because he was made by a gazebo or a multi -million advertising company?

With their budget, characters animations and dialogs at an inaccessible level are located

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